Make an idea visible
A ten-bundle, equal bowls or fraction pieces let a child act on an idea and connect it to a number or explanation.
For parents · Our learning approach
Children need room to try, make sense of a mistake and use an idea again. We build those opportunities into play, with a grown-up nearby when helpful.
Our design draws on play and exploration in NCERT’s National Curriculum Framework, and learning guidance from the Institute of Education Sciences (IES). The sources below explain these ideas and their scope.
These are design references. Kiddora is independently developed and is not affiliated with, certified by or endorsed by NCERT, IES or Harvard. We have not established that using Kiddora improves IQ, brain development or school attainment.
A ten-bundle, equal bowls or fraction pieces let a child act on an idea and connect it to a number or explanation.
A worked example introduces the method. The rebuilt Maths workshops use different tasks for the child’s own attempt.
Workshop feedback points to the particular problem: unequal groups, an unbundled ten or different-sized fraction pieces.
Revisit prompts bring a concept back after time away. The rebuilt workshops rotate three authored versions; many other catalogue games still have one version.
Children of the same class can need different levels of help. Class is a starting point, not a developmental score.
These choices provide opportunities to practise thinking skills. They are not a brain-training programme, a diagnosis or an assessment of a child’s development.
Concrete quantities, one action at a time and a grown-up’s help when needed. Make a ten or give each bowl an equal share.
Compare representations and explain what makes parts equal. Keep the model visible while deciding.
Connect different representations, plan several steps and check a result against the problem’s constraints.
This is our design progression, not a fixed timetable for how every child’s brain develops.
Practising includes exploration, help and corrections. Ready to revisit means a strong first check without recorded help. Shown on changed tasks requires that performance on different content on different days.
Finishing, watching a clip or spending time on screen is not proof of mastery. Our browser records describe the on-screen task, not a child’s intelligence or overall development. The 2, 7 and 21-day revisit intervals are product defaults, not an NCERT or IES prescription.
Try asking, “How did you work that out?” Let your child point, draw, demonstrate or tell. A short off-screen activity can continue the conversation.
The first redesigned chapters are Making 10 (Class 1), Grouping and Sharing (Class 2), Fair Share (Class 3), Sharing and Measuring (Class 4), and Fractions (Class 5). They contain 25 activities with three authored versions each. The remaining catalogue is being improved in stages.
Play, exploration, language and observation-based assessment. Directly relevant to the foundational stage, including Classes 1–2.
Worked examples, concrete and abstract representations, retrieval, explanation and spaced learning. Evidence strength varies by recommendation.
Systematic teaching, representations and number lines. This guide’s intervention population limits direct generalisation to all children.
Age-appropriate play, gradually adjusted challenge and adult support. A design reference, not evidence of outcomes from Kiddora.
Sources reviewed 15 September 2026. The design still needs evaluation with children, caregivers and educators; no developmental gains are claimed.